Once you've gotten your character set up, you'll work your way through dungeons by slaughtering bad guys, pillaging treasure chests, and snapping up the occasional quest item. It's all pretty predictable stuff, so the barbarian is a pure melee fighter, the wizard's a pure magic user, and the other three classes put varying emphases on magic, melee, and ranged attacks. The class you choose, however, has a very real impact on what you'll be able to do in the game. The game features five different character classes, including the barbarian, ranger, cleric, wizard, and shadow knight, and there are male and female counterparts for each class, though the gender choice is purely aesthetic. Once finished, you can play again on two higher difficulty settings, which gives the game a good amount of replay value.Ĭhampions of Norrath's pattern should seem immediately familiar to anyone who's played a hack-and-slash RPG. Your MO remains largely unchanged, though, so you'll spend almost all of the 20 or so hours it takes to finish the game exploring dungeons, fighting swarms of bad guys, and shopping. Soon your quest becomes less about hunting down some nasty orc chieftain and more about keeping the very planes of existence from being shattered. Of course, as you get waist-deep into your quest, you start to learn more about the cloak-and-dagger maneuvering that's occurring behind the scenes. They desperately need a hero-a champion, if you will-to turn the tides of war. The good guys of Norrath, namely the humans and the elves, are fighting a losing battle against the bad guys of Norrath, namely the orcs and goblins. In the opening scenes of Champions of Norrath, you're given basically all of the character motivation you'll need for the remainder of the game. Now Playing: Champions of Norrath Video Review By clicking 'enter', you agree to GameSpot's
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